Posts

Showing posts from November, 2016

Length in bytes of Virtual Boy games

I'm exercising automation of data extraction. Here I have a bunch of files in different .7z files whose length I want to extract. 3D Tetris (U) [!] 1048576 Galactic Pinball (JU) [!] 1048576 Golf (U) [!] 2097152 T&E Virtual Golf (J) [!] 2097152 T&E Virtual Golf (J) [b1] 2097152 Insane Mouse Mansion (J) [!] 1048576 Jack Bros (J) [!] 1048576 Jack Bros (U) [!] 1048576 Jack Bros (U) [b1] 1048576 Mario Clash (JU) [!] 1048576 Mario Clash (JU) [b1] 1048576 Mario's Tennis (JU) [!] 524288 Mario's Tennis (JU) [a1] 524288 Nester's Funky Bowling (U) 2097152 Nester's Funky Bowling (U) [a1] 2097152 Nester's Funky Bowling (U) [b1] 2097154 Nester's Funky Bowling (U) [b2] 2097124 Panic Bomber (J) [!] 524288 Panic Bomber (U) [!] 524288 Panic Bomber (U) [b1] 524288 Panic Bomber (U) [h1] 524288 Panic Bomber (U) [h2] 524288 Blox V1.0 by KR155E (PD) 1048576 Blox V1.1 by KR155E (PD) 1048576 Croach, The (PD) 65536 Etch-A-Sketch by Pat Daderko (PD) ...